Verse Nodegraph Editor

A visual script editor for Epic’s Verse language.

Edit a Blueprint-style node graph — drop nodes, wire typed pins, fan one output into many inputs — and the editor writes plain-text Verse to disk, then reads it back. The graph is the canonical editing model; the .verse text is generated from it and round-trips through an Import button. Visual for the human, plain text on disk for diffs and AI agents — no binary in the loop.

  • Blueprint-style nodes with typed, colored data pins and exec wires.
  • Searchable palette wired to the real Verse/UEFN API reference.
  • Live type-checking, compile panel, undo/redo, copy/paste.
  • Generates plain-text Verse; imports Verse back into a graph.

Loading the editor… (requires JavaScript)

Background and design notes: The .uasset Problem, Revisited.

A proof-of-concept. Not affiliated with or endorsed by Epic Games. “Verse”, “UEFN”, and “Unreal Engine” are trademarks of Epic Games, Inc.